WhoooHoo!
That's right, boys, the
Gremlins finally won one! Admittedly by the skin of their rotten yellow
teeth, but a win is a win. So without further adieu, I give you your
battle report:
Trixibelle's Team T&A (Taxidermy & Alcohol) vs. JoJo's Brilliant DooDoo Monster People
Set up:
We draw Reconnoiter with
corner deployment. Schemes are Line in the Sand, Murder Protege,
Assassinate, Bodyguard and Entourage. JoJo reveals Murder Protege with
the only eligible target being the Whiskey Golem. Chad reveals nothing.
Turn one:
This is how we look going into turn 1:
You can't see Joe's guys cuz they're hiding behind that Nekima box,
uh, I mean, accurately represented building. FYI just seeing a picture
of Nekima was enough to send dread crawling up my spine (Editor's note: We played a 5 week truncated capaign before this one and Joe had Nekima as his Hencemen. She was a beast and killed nearly everything). Nice
psychological play, Bear! Turn one is nothing but
positioning. I was worried with Whisky Pete being a scheme target so I
tried to keep him from being a first turn target and marched him along
the table edge. So exciting.
End of turn one:
Chad 0 JoJo 0
Turn two:
My forces are split
(trying to set up for Reconnoiter) and Joe has a ball of brilliance
right in the middle of the table so I decide to try some Stuffed Pig
Shenanigans(Tm) and double walk my little ball o dynamite right into the
middle of three or four
models. Joe attacks and kills it triggering the bomb and all his models
take a couple damage. Smelling blood, I risk running a taxidermist out
from cover, and summon another pig off the corpse of the first one. Joy!
He pays the price however by getting shot
in the face by the Illuminated, then charged and murdered by the
PoopMonster. The summoned pig then pops his own cork and damages the
same models again for a couple more damage to everything and the smell
of bacon was becoming intoxicating. JoJo's dudes were
tied down with the pigs most of that turn so they didn't move much and I
managed to position my remaining enough to score for the strategy.
Guild Guards hit the table.
End of turn 2:
Chad 1 JoJo 0
Total summoned stuffed piglets: 1
Total exploded piglets: 2
Turn three:
*That corpse in the middle was frequently re-piggified.
JoJo activates the
Beckoner and she lures the second taxidermist closer in an attempt to
stop the pig summoning treadmill. It actually helped me because luring
him close got him in range to summon another pig off the corpse of the
previous and then run
away to the safety of the whisky golem's loving arms. Joe kills that
pig with his Illuminated and this time I get 4 damage off on the bomb.
Still no dead Joe models and I'm beginning to realize these guys are
pretty resilient. The Illuminated heals up a bit
but Trixibelle manages to finish him off with her gun. Whiskey then
kills a guard for one scrip. I'm down to three models and Joe denies me
two board quarters while scoring his own VP. Also a Guild Guard shot up
Joes PoopMonster a bit.
End of turn 3:
Chad 1 Joe 1
Total summoned stuffed piglets: 2
Total exploded piglets: 3
Turn 4
This is a super fun and game-defining turn! Watch and see!!
Attempting
to finish off the last Taxidermist, Joe moves the depleted into melee
but whiffs. With my first return attack, Taxi gets the Depleted to one
HP and triggers a corpse marker. Second attack
finishes him off and that triggers an instant stuffed pig! Then his 0
action makes a
second pig from the first corpse marker! Two pigs summoned in
one activation from the same enemy! My crowning achievement! My game
highlight is matched if not exceeded, however, by an amazing error from
the Bear: He asks "this is turn 4 right?"
I say yes. He kills the Guard in base contact then he runs the
PoopMonster straight away from everything into the far corner of the
board. I'll come back to this in a bit. I shrug and move Whiskey
across the board using Trixie pushes and nimble into combat
with the Beckoner. If I can kill her, I'll score another Reconnoiter
VP. First attack gets her down to one HP, second attack hits and the
damage is: Black Joker! Yay.
Turn 4 ends with neither of us getting a single VP.
Joe then says "ok lets flip to see if the game is over" "Joe, it's
just now turn 5 coming up, we don't flip yet." This is what I saw when I
looked
up at Joe's face:
So that's why he ran the
leader away. Stupid, Stupid Joe. I would like to take this opportunity
to bestow upon our dear old bear, the first title of the campaign: the
prestigious "Turn Four Turtle"
End of turn four:
Chad 1 Joe 1
Total summoned stuffed piglets: 4!
Total exploded piglets: 3
Total Foolish Bears: 1
Turn 5
Whiskey finishes off the Beckoner then hauls back to
the far side to secure a board quarter. Joe positions the last
Illuminated to attempt a shot to finish of the Taxidermist and fails.
Trixie adds
insult to injury and lures the Poop all the way back as far as possible
and gives him slow. Here's the scene:
Yeah that's him wayyy back in the south corner. Stupid, stupid Joe.
Taxidermist makes a final piglet which blows up on the Illuminated
for little effect. I scored a Reconnoiter and we flip and the games
ends.
End of turn 5, final score
Chad 2 Joe 1
Total summoned stuffed piglets: 5
Total exploded piglets: 4
No injury flips, we each scored 1 scrip from the event and 1 scrip from the battle.
Joe successfully completes one step in his bounty.
Notes:
1. We both chose
Assassinate and Murder Protege and we both failed to score a single
point for either. I just had to kill Poopy to score both mine but after
Joe revealed Whiskey Pete as his target, and he had that big ball of
brilliance tossing fools
in the middle of the table, I didn't think there was any way I could
kill it before the Golem died. I'd pretty much written this off as a
loss right then and decided to focus on the Strat & keeping the
Golem alive.
2. Summoning pigs was a
blast! I was so happy it worked and I really didn't think I'd be able
to pull it off that much especially when one of the Taxidermists died so
early. They didn't kill anything but weakened Joe's crew a lot and tied
up quite a
few models allowing me to score Reconnoiter.
3. Joseph Turn Four Turtle Barber the First of His Name would
probably have won or at the least tied me if not for that critical
timing error.
4. Even though the game
was super low scoring and we hardly earned any scrip at all, I had a
blast today and it proved again how much variety is built into this
game.
5. I like Joe's crew a lot. Looks like they are pretty fun to play and that brilliance crap works really well.
Thanks for reading, sorry I rambled on!
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